Rediscussed

Just to clear things up.
Filed under PC Games

We’ve seen one of the most advanced gaming engines today evolve since farcry which was developed initially by Crytek based on the Cry Engine, We then witnessed CryEngine2 and the massive impact on the PC Gaming industry it has made.

With many game developers trying to keep up with its technology.

Today we witness Cry Engine 3.

The newest edition of the Cry Engine (game engine) from Crytek, its said to deliver not only the best graphics on the market today, but now includes full support for Dx9, Dx10 and XBOX360 and Ps3.. for you console owners!
Crytek are selling licenses to other game developers as we speak, so we hope to see many more games in the future based off this beautiful engine.

Im sure the 3rd addition to the crysis series will be in CryEngine 3, we will have to see! time for an upgrade?! i hope so.

A demo of the CryEngine3 was shown in March at GDC 2009 view it below or watch it here:  http://www.youtube.com/watch?v=EmNlc8GMwoM

Try clicking the High Definition HD button to view the video in hd quality!

You can read Cryteks full news article here

http://www.crytek.com/news/news/?tx_ttnews[tt_news]=143&tx_ttnews[backPid]=9&cHash=6236291d18

We have seen it happen before,
but i think its going to blow us away
atleast once more…

Its here
CryEngine3.

Comments (0) Posted by Spencer on Monday, April 6th, 2009

Filed under PC Games

Crysis War’s is the multiplayer version of Crysis, and Crysis Warhead. This version is said to be a whole new game within itself (stand alone in-fact)Download the Crysis wars trailer below.

Right-click save file as here to download the crysis wars HD Trailer

Crysis Wars

First of all Crysis Wars will be shipped as part of Crysis: Warhead, there are many new features in Crysis War’s, see the following:-

  • Team Instant Action – Crysis Wars has added a new multplayer mode since Crysis’s average multiplayer, this is called team instant action (TIA for short). This should be like the previous “Instant Action” but allowing you to fight in teams.  It will include a intelligent spawn system that will insure you will spawn by your allies.
  • New Maps – Crytek have added new maps to our multiplayer experience, 21 maps in total and 7 New never seen before maps. The new maps have been designed to  Create vertical gameplay which means you’ll have not only to watch your backs, but keep your head’s up!
  • Original Maps – The Original maps have been modded and changed around, more optimized than before some entirley revamped.
  • New HUD elements – New HUD elements have been implemented, including a kill count on your opponent to see how many times you’ve owned him!

Crysis warhead release date is tomorrow, so dont forget so is Crysis War’s!

Comments (0) Posted by Spencer on Wednesday, September 17th, 2008

Filed under Uncategorized

A quick update on the crysis side of things from crytek Cool .

At only 37 MB The Crysis Patch 1.2.1 contains version 1.1.1.6156 of crysis

The main fix is to fix a security hole in code that caused client and server crashes.

Which is obviously worth the hot fix that they have released

Download the 1.2.1 Patch from gamers hell!

Comments (1) Posted by Spencer on Saturday, March 22nd, 2008

Filed under Uncategorized

Today i noticed that crysiseu.com one of the many big crysis community sites had created a section in their forums for far cry 2 and also advertising talk about crysis 2!?!.. already!

I wonder if this is because people(crysis fans) are bored of crysis already? So the communities will have to keep alive by introducing sub categories in their websites, fighting for survival.

Crysis EU website screenshot

Comments (0) Posted by Spencer on Monday, February 11th, 2008

Filed under Uncategorized

We have had many hits from people just searching how to open crysis console just requesting how to open console and type in a few commands might come naturally to some people but if you don’t know how or you have never done it, you need to be shown.

To open crysis console you press the the button to the left of ’1′, below ‘Esc’, just above ‘tab’ on most standard keyboards, Ive included a keyboard picture which points out the correct button, this button is common for console in most games,

Crysis console key

type normally the command you want to use.

Comments (7) Posted by Spencer on Tuesday, January 1st, 2008

Filed under Uncategorized

The intro movies, the clips before crysis starts can be quite annoying to watch each time you play and load the game. Ive created a simple script that will allow you to remove and restore the crysis movies, for when you want to see them and don’t want to. The crysis intro movie script will allow you to remove crysis intro movies with a simple dialog box yes or no.
Download the script below.

Remove crysis intro movies Download HERE

Place this script in your crysis intro folder located at
“Drive:\Program Files\Electronic Arts\Crytek\Crysis\Game\Localized\Video”

By default.

no intro dialog

Then run the script and thats it! Keep it for later to restore the movies if you need to.

Removing crysis intro movies is pretty simple! Enjoy playing Crysis with a faster half the load up time!

Comments (0) Posted by Spencer on Saturday, December 29th, 2007

Filed under Uncategorized

This ones for all you Crysis fans Wink!

Yesterday i was playing crysis and trying out some of the console commands and I’ve found some useful commands such as changing the crosshair in game, and low gravity etc. Just to play and for fun really.

Okay , So first i was looking about the internet for a list of crysis commands to try out, i found a very nice command list! If you want to download it you can below. Sorry i forgot the site where i found it, so i can’t give out credit, but it was in Google not to far from the first page for ‘crysis commands‘ so it shouldn’t be hard to find.

crysis commands list DOWNLOAD HERE

I saw the command “hud_crosshair” (0-8) and thought I would give it a go, so while in game i opened up console and typed in “hud_crosshair 9″ and i got a different crosshair from the ones you can normally select in the options menu, after that i tried a few numbers 8+ and found you can set your crosshair to 13 different ones not just the standard 1 to 8 you get in options.

So if you want to change your crosshair whilst playing in crysis do the following,

  1. Enter a game ( multiplayer or single player)
  2. Open the crysis console
  3. type in “con_restricted 0″
  4. then type “hud_crosshair 9″ or the number of the crosshair you want

Here’s a small image of the full 13 crysis crosshairs and their code’s 8 = no crosshair
Crysis Crosshairs and command codes

Gravity

Changing crysis gravity using the p_gravity_z command.
In Crysis/Game/Config/ if you create a file called autoexec.cfg

add the lines:

con_restricted 0

p_gravity_z -5

Then load up the sandbox editor and enter to play a map.

The default is ‘-9.8′ so ‘-5′ should give you a feel of lower gravity.

Server Fun and Commands

So far I’ve not been able to get a server with low gravity(updated: How to play on a crysis modded server , low gravity etc), but there are many other commands for server like increase in the nano speed which is pretty fun, and also suit energy regeneration time can be changed.

A few commands that you might want to put in your server autoexec.cfg or server.cfg are:

“g_suitSpeedMultMultiplayer 5″ this changes the nano speed on the multiplayer server

“g_playerSuitEnergyRechargeTimeMultiplayer 40″ faster recharge of the nano / energy suit.

“g_meleeWhileSprinting 1″ either 1 or 0 to melee while at full nano speed.

“hud_mpNamesDuration 8″ how long you want to display the multiplayer names for default is 2

Theres tons more just check out the crysis commands list have a look at what might make the game a bit more fun, or just to adjust it!

click here for the crysis commands list

I would like to see more severs with different settings, same old settings can get boring!

Thats all for now, and was just thinking there must be a way to make your own crysis crosshairs somewhere.

Comments (0) Posted by Spencer on Tuesday, December 18th, 2007